Included in Play in a band set/collection.
Guide your music with emotions from childhood. Easy first step toward free improvisation.
Setup
Pick a fairy tale that everyone is familiar with and summarize it's main story points (people might know a few different versions of one fairytale).
Gameplay instructions
Play to illustrate the emotional aura of subsequent parts. Your main task is to listen to each other so everyone plays around the same moment of story and musical ideas don't spread over more than two parts at once.
Game end
Game ends when everyone is in the finale of the fairy tale. Try to stop playing together — a person that makes the last sound (after everyone else) gets "-1 point".
Variants
With more people and with some types of stories, you can attach particular players to characters of the fairy tale. This may influence constellation for parts and the emotional stance.
If players' skill doesn't allow them to adjust to overall harmony by ear, you can agree beforehand on a chord or two for some part of the story. Especially if the mood of that part is orderly or sweet or otherwise doesn't go well with too much 'mess' in music.
Editor's notes
Untied activity. Examples of authored approaches to a similar premise might be found in Games for Musicians by Richard Reason or Sounds Fun by Trevor Wishart.
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