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		<title>Playing (new threads)</title>
		<link>http://musicgames.wikidot.com/forum/c-3172500/playing</link>
		<description>Threads in the forum category &quot;Playing&quot; - Had a really nice music game with friends? Share it here</description>
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		<lastBuildDate>Mon, 20 Jul 2026 04:19:05 +0000</lastBuildDate>
		
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				<guid>http://musicgames.wikidot.com/forum/t-15345400</guid>
				<title>New series of meetings</title>
				<link>http://musicgames.wikidot.com/forum/t-15345400/new-series-of-meetings</link>
				<description></description>
				<pubDate>Sun, 30 Oct 2022 21:44:32 +0000</pubDate>
				<wikidot:authorName>odolany</wikidot:authorName>				<wikidot:authorUserId>3713534</wikidot:authorUserId>				<content:encoded>
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						 <p>I'm running music game meetings in a new place, a community center.</p> <p>Two meetings so far, had an occasion to play not only a selection of ever-greens from the library, but also a few published games.<br /> There was Dixit (kind of an ever-green), but also some stuff I haven't used on a meeting before.</p> <ul> <li>Jazz: The Singing Card Game,</li> <li>Tempo,</li> <li>A Game About Wee Whimsical Creatures and Trying to Recognize Them after Someone Makes Noises,</li> <li>Tonic.</li> </ul> <p>So far, so good. ;)</p> 
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				<guid>http://musicgames.wikidot.com/forum/t-13180751</guid>
				<title>Home music gaming</title>
				<link>http://musicgames.wikidot.com/forum/t-13180751/home-music-gaming</link>
				<description></description>
				<pubDate>Wed, 25 Mar 2020 21:56:53 +0000</pubDate>
				<wikidot:authorName>odolany</wikidot:authorName>				<wikidot:authorUserId>3713534</wikidot:authorUserId>				<content:encoded>
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						 <p>My situation in these unusual circumstances is that music games meetings were canclled :L, but I had much more time than usual to play with a non-musician adult and a non-musician pre-schooler. Ukulele, glockenspiel and guitar were used.</p> <p>That was an occasion to seek simplified arrangements to some items from the library. I will add these variants soon. What worked for me so far was:<br /> <a href="http://musicgames.wikidot.com/game:into-the-labyrinth">Into the Labyrinth</a> &#8212; a version with an additional board for showing current position (played many times actually&#8230;),<br /> <a href="http://musicgames.wikidot.com/game:circle-of-5">Circle of 5</a> &#8212; a currently tested version,<br /> we also played a modification of Drum Talk by John Scalici (it's shown on YT - basically it's more for teacher-students situation).</p> <p>Now we might move to <a href="http://musicgames.wikidot.com/activity:3-split">3-split</a> and <a href="http://musicgames.wikidot.com/activity:follow-the-images">Follow the images</a></p> 
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				<guid>http://musicgames.wikidot.com/forum/t-10410265</guid>
				<title>(Shorter) music games in the hut</title>
				<link>http://musicgames.wikidot.com/forum/t-10410265/shorter-music-games-in-the-hut</link>
				<description>Music game meetings in Warsaw are now shorter and are paired with other musical events. This thread will gather comments on meetings that are in this new formula.</description>
				<pubDate>Sun, 24 Feb 2019 21:27:39 +0000</pubDate>
				<wikidot:authorName>odolany</wikidot:authorName>				<wikidot:authorUserId>3713534</wikidot:authorUserId>				<content:encoded>
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						 <p>2019-02-24</p> <p>There were two games we didn't try before.<br /> One was operating on only &quot;high-low&quot; couples of sounds, and played pattern showed who's to play next. The game will be developed, a few more variants to try out, and the best version will be added to the library asap. ;)</p> <p>Another one was Jennie Gottschalk's &quot;Imagined seconds&quot; as published in vol 9 of <a href="http://musicgames.wikidot.com/wiki:synzine-magazine">Synzine magazine</a>. Although translated more as a series of &quot;solo pieces&quot; rather than just &quot;sounds to play&quot;. Other parts were conform with defined variations (we didn't set maximum time - 99 seconds in basic version of the score - although it most often was not exceeded anyway). The game was discussed and maybe some &quot;house rules&quot; will be needed, but I guess it will stay as the part of the repertoire, because it happily is: for every skill, for any set of instruments and scales fine with different numbers of players. And as a series of solo music it adds variety compared to most of other games.</p> <p>Here is a detailed discussion. <a href="http://musicgames.wikidot.com/forum/t-10425377/imagined-seconds-discussion">http://musicgames.wikidot.com/forum/t-10425377/imagined-seconds-discussion</a></p> <p>And here is a playlist for recordings (there won't be many). <a href="https://soundcloud.com/odolany/sets/february-game-meeting-ii">https://soundcloud.com/odolany/sets/february-game-meeting-ii</a></p> 
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				<guid>http://musicgames.wikidot.com/forum/t-6356170</guid>
				<title>Music-making for gamers</title>
				<link>http://musicgames.wikidot.com/forum/t-6356170/music-making-for-gamers</link>
				<description>Music game meeting this time at the board gaming convention.</description>
				<pubDate>Mon, 09 Jul 2018 20:05:34 +0000</pubDate>
				<wikidot:authorName>odolany</wikidot:authorName>				<wikidot:authorUserId>3713534</wikidot:authorUserId>				<content:encoded>
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						 <p>Together with WTFwanderer we hosted a meeting at Bazyliszek festival (festival for games without electricity). We had a two-hour slot as one of three simultaneous lines of events. Some people came (thanks again), even with instruments (acoustic) so we started with a <a class="newpage" href="http://musicgames.wikidot.com/free:play-the-images">Play the Images</a> free form, then we went to conducting family: one round of <a class="newpage" href="http://musicgames.wikidot.com/game:room-score">Room score</a>, one &quot;walking game&quot; (of participant's idea) and one &quot;cue-cards juggling&quot; example. Then to rhythms, and here <a class="newpage" href="http://musicgames.wikidot.com/free:pass-the-sound">Pass-the-sound</a> turned out to be too difficult but <a class="newpage" href="http://musicgames.wikidot.com/free:djent-game">Djent game</a> worked better.</p> <p>For the end we had planned a premiere of a deck-building game that was conceived in the discussions at G4M forums (as a younger sister-game of notrightmusic's turn-based card game). We were polishing it's gaming aspect at <a href="http://monsoongroup.pl/monsoon-group">Warsaw game designers' meetings</a>, but didn't hear it yet with music. A version played was a simple one, even without actual deck-building. After the play and discussion I think we have a nice version, but we need a name asap. ;) (first described <a href="http://musicgames.wikidot.com/forum/t-6048368/turn-based-card-game-of-deck-building">here</a>). The card game went smooth, so another Play the Images variant got it's playtime as a kind of encore.</p> <p>We have two board gaming events of similar scale and feeling a year. I surely will try to repeat such a meeting in winter.</p> 
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				<guid>http://musicgames.wikidot.com/forum/t-6058871</guid>
				<title>Music Games at Nook Nook in Tokyo</title>
				<link>http://musicgames.wikidot.com/forum/t-6058871/music-games-at-nook-nook-in-tokyo</link>
				<description>Following odolany’s idea of chronicling our music game gathering series.</description>
				<pubDate>Mon, 04 Jun 2018 14:56:32 +0000</pubDate>
				<wikidot:authorName>notrightmusic</wikidot:authorName>				<wikidot:authorUserId>3731497</wikidot:authorUserId>				<content:encoded>
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						 <p>I have a few ongoing music game gatherings that I direct.<br /> The first one I’ll introduce here is one of the latest.<br /> It’s held at my small music &amp; language school in Tokyo, Japan.</p> <img src="https://c2.staticflickr.com/2/1749/41659100465_e2ffd81361_n.jpg" alt="41659100465_e2ffd81361_n.jpg" class="image" /><img src="https://c2.staticflickr.com/2/1748/41838087374_ac42f49efb_n.jpg" alt="41838087374_ac42f49efb_n.jpg" class="image" /> <p>This particular gathering is titled “Sunday Morning Ambient Improv &amp; Music Games.”<br /> A relaxing and creative gathering to help start one’s Sunday!<br /> It’s limited to seven people with no audience, except for the pedestrians walking about outside.<br /> This particular gathering is also unique in how I get people to come. Usually, my gatherings involve friends, musical colleagues, or students. But, this time I only get people through meetup.com and a few other smaller online places. I believe playing music games with as many different kinds of people as possible helps one grow as an improviser, music game designer, and event organizer.<br /> One problem with meetup.com is that people are supposed to RSVP their spot, which is what I originally liked about it, but some people don’t do that and they show up unannounced. This is bad for gatherings like mine where I wish to keep a limit of participants.</p> <p>Here’s my meetup page for the gathering: <a href="https://www.meetup.com/Free-Music-Improvisation-Music-Improv-Games">https://www.meetup.com/Free-Music-Improvisation-Music-Improv-Games</a><br /> It’s a two-hour thing. From 11:00am to 1:00pm. The first Sunday of every month.<br /> I’ve held two meetings from this series so far. Though I’ve been doing similar meetings since the nineties.<br /> It’s quite the casual meeting. I make a schedule, but it’s generally abandoned within 30 minutes.<br /> Here is the schedule for yesterday’s meeting:</p> <img src="https://c2.staticflickr.com/2/1721/27690624067_7b63b48439.jpg" alt="27690624067_7b63b48439.jpg" class="image" /> <p>I like to start with a completely free improv session to get people settled in and relaxed. Though there is the theme “relaxed ambiance,” so we do try to at least stick to that. This is a nice way to introduce everyone to each other musically, players can make adjustments to their setups, and because we’re not focused in on a game yet late-comers are not disrupting anything.</p> <img src="https://c2.staticflickr.com/2/1744/40752021150_10a853527c.jpg" alt="40752021150_10a853527c.jpg" class="image" /> <p>After that was the usual round of personal introductions. Names, what we play, where we’re from (most from various different countries).<br /> Then we did a variation of Loop Cycle. Instead of being locked to loops, we played more “organically” and freely. And only three players could play at the same time. That means you must eventually drop out once the next person starts playing.<br /> People requested a Card Drop game, so we went into that. I used the cards odolany made, originally for the game “15 Cards.”<br /> Everyone gets two cards each. We start with one card in the center. We must musically improvise interpretations of the image on the card. At any time anyone can throw a new card in the center and we gradually change to that one. Continue until all the cards have been used. Cards are dropped fairly quickly - usually within a minute. Some examples: on the “grassy field” image we played soft music, then the “people talking” image was dropped in of course we all started talking, next someone dropped the “elephant” image to which I grabbed a long hose and placed it on my nose while others used this hose as percussion, then the “birds” card drop - one player played his bird pipe flute others whistled I played bird like motifs on my acoustic guitar, then someone dropped the “Godzilla” card and the music quickly turned ugly while some people stumped around, and so on. Fun stuff! I’ll put the game in the library and link it from here soon.</p> <img src="https://c2.staticflickr.com/2/1754/40752026490_0c6ae3aca8.jpg" alt="40752026490_0c6ae3aca8.jpg" class="image" /> <p>After that, we took a break and all talked. One guy explained about a British(?) children’s game called “The Winking Murderer.” And with that, together, we created our own music game based off of this children’s game. Spontaneously creating this game was just as much fun as playing the games! Everyone chipped in with their own ideas.</p> <img src="https://c2.staticflickr.com/2/1748/41838126894_f303e28737.jpg" alt="41838126894_f303e28737.jpg" class="image" /> <p>Then we played three rounds of it. Adding improvements after each round. The basic idea is that before the game everyone blindly grabs a card. You are the only player allowed to see your card. We had seven players and seven cards. low tones / rhythm / weird noises / harmony / high tones / murder / detective. Nobody knows any of the other player’s roles. Everyone, except the murderer and detective, plays music relating to the role on their cards. If you are the murderer your first job is to try to fit in musically. Also you must wink at other players. When a player is winked at they let out a scream, on instrument or voice, stop playing and die. But, if the detective catches the murderer winking then the murderer loses and the game is over. If the murderer winks at the detective, the murderer is caught and loses. The detective must also try to fit in musically. If the game comes down to only the detective and the murderer - the murderer wins. It’s great fun to play! I was the murderer once and it was a bit scary trying to wink and not get caught. I was able to kill one player. The second player I winked at happened to be the detective. It’s one of those games when everyone laughs at the end when the roles are revealed.<br /> Before we knew it it was time to finish. We didn’t get as many games in as planned, but we all got to create a game together and that was a ton of fun!</p> <p>Next, I'll write about the next music game session I do with a few musician friends of mine inside an old house/studio. I guess I could call it a more serious kind of thing, as we play more difficult music games.</p> 
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				<guid>http://musicgames.wikidot.com/forum/t-5713304</guid>
				<title>Music Games in the Hut (2018 archive)</title>
				<link>http://musicgames.wikidot.com/forum/t-5713304/music-games-in-the-hut-2018-archive</link>
				<description>Reports of music game meetings in Warsaw.</description>
				<pubDate>Mon, 09 Apr 2018 16:24:21 +0000</pubDate>
				<wikidot:authorName>odolany</wikidot:authorName>				<wikidot:authorUserId>3713534</wikidot:authorUserId>				<content:encoded>
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						 <p>Yesterday we had a music game meeting in the &quot;hut&quot; of Numinosum Foundation (Warsaw, Poland). It allows for acoustic setup and it's very cosy, it will probably be our regular spot for now (1ce a month or so). As I invite every participant to join our wiki ;), maybe here we will share some more remarks and conclusions.</p> <p>The first game that we played is not in the library, as it's more of a game template. &quot;Take a <a class="newpage" href="http://musicgames.wikidot.com/prop:cue-cards">Cue cards</a> deck and form a conducting system by picking or randomising 3-5 cards, than play a piece with or without timer&quot;. One new spatial variant we tried was when performers were in a circle facing outwards and conductor had to run around the group. All in all&#8230; good warm-up. And then: <a href="http://musicgames.wikidot.com/game:where-are-we">Where are we?</a>, <a href="http://musicgames.wikidot.com/game:hand-piece-with-memory-function">Hand piece (with memory function)</a>, <a href="http://musicgames.wikidot.com/game:p-s-rock">P-S-Rock</a>, <a class="newpage" href="http://musicgames.wikidot.com/game:democratic-chord-writing">Democratic chord writing</a>, <a href="http://musicgames.wikidot.com/game:stay-in-character">Stay in Character</a> and <a href="http://musicgames.wikidot.com/game:staircase">Staircase</a>.</p> <p>I vote for upgrading Hand Piece and SiC to a Difficult category. ;) [I edited Hand Piece already as I put it on wiki]</p> 
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