~3-? | |
20 min |
Quiet Rite. Scratch Orchestra's improvisation rite with a bit of math at the start.
Setup
Set a time limit and display a timer.
Gameplay instructions
Rule 1: In the first third of the piece approx. 1 in 6 sounds to be loud and short (P); approx. 1 in 6 to be long (up to 20 secs) and quiet (Q); the rest to be short and quiet (R).
Method: let x be the time available in minutes, and y be the number of players participating. 2x/y=z = the number of sounds (nearest whole number) to be made by each player in the first third of x. If z≥12, each player to make 2Ps, 2Qs and the rest Rs (all freely distributed). If 12>z≥6, each makes 1P, 1Q and the rest Rs. If z=3, 4, or 5, each makes 1P or 1Q and the rest Rs. If z=1 or 2, only the occasional player to make a P or a Q, the rest make R only, If z<1: either ½ Rs may be attempted, with an occasional ½P or ½Q. […]
Rule 2: Proceed smoothly from the first third through the remainder of the piece.
Game end
Game ends with a timer.
Designer/composer
This is one of the Improvisational Rites of Scratch Orchestra from 1969.
Attributed to either Cornelius Cardew or Margery Wardle (full notes).
Editor's notes
You can now read all Improvisation Rites from Nature Study Notes as digitized at the wiki.
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