Musical Tetris
intermediate.png
players.png ~2-6
time.png 15 min
props.png cue-deck × 0 inspire-deck × 0 dice × 0 -

Like in Tetris players must carefully fit sound between other sounds that drop into a pre-planned number of measures. No overlapping! Quick game that requires focus, tight rhythm and a bit of musicianship.

Set up

Decide on how many measures to loop. From 2 - 4. Choose an order for each player to play. Stay with that order for the remainder of the game. (It's best to sit or stand next to each other in that very order).

Gameplay instructions

Everything must be played between sixteenth and quarter notes. No less - no more.
Everything a player plays must be repeated exactly the same way at the same spot in the loop for the remainder of the game.
Players are not to play over anything else. No overlapping of any kind.
Everything played will continue in a manual loop played by the players (no loop pedals) until the end.
See the example below to help further explain the approach.

Game end

If a player makes a mistake then everyone stops and tries again from scratch.
Once all the empty spaces are filled the game is over.
It’s fun to play the final form a few times before ending as a celebrated theme of glory!

Gamemaster's notes

I’ve found that a medium tempo is easier than a slow tempo.
Personal note: I really like when this game uses all synths!

Example

In this example let’s say we have four players. They decided on a two bar loop.
A player can play any kind of sound - a musical note, untuned percussion, noise, ect. For his example everyone will play notes.
Player #1 starts by playing something anywhere within the chosen number of measures.
The loop begins:
1.png

Player #2 follows:

2.png
Player #3:
3.png
Finally player #4:
4.png
Now we come back to player #1. This player now plays his second note:
5.png
And this continues until there are no more spaces left and the loop is filled with no overlaps. The final product:
6.png
As stated in the rules, it's fun to repeat this a few times to celebrate the glory of completing this round of the game with no mistakes:
7.png

Game Designer

Marcus Staniec (notrightmusic)

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