Cue cards

Cards that can be shown by the Conductor to Players to cue the direction of improvisation.

Cues are quite often written (with large letters) but there are advantages of using symbols for some of the cues instead of text as they:

  • are language-independent
  • can be recognized easily regardless of orientation (e.g. upside down)
  • are faster to react to

Many cues can be re-used in different music games, for that purpose let's gather them all here. Examples include:


Universal cue-cards deck

Universal cue-cards - description (section under construction)

Universal cue-cards are language-independent and might be used in different ways. Here is a list of meanings that seems to work with many games:

  1. Play
  2. Slow down
  3. Speed up
  4. Next
  5. Volume up
  6. Volume down
  7. Pause
  8. Poisoned
  9. Cut up
  10. Copy
  11. Invert


Text cue cards are commonly used in television, but their presence in music also has a history already. They are used for example in John Zorn's famous Cobra. There are mady different possible sets of musical cue-cards. Let's put here as much info and examples of them as we manage.

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