
- Accompanist (role)
- Ad libitum
- Agenda
- Aleatoricism
- Aspect
- Balance
- Bartle types
- BCG
- Conductor (role)
- Constellation
- Constructor (role)
- Co-optionality
- Cue cards
- Dice
- Dimension
- Downbeat
- Downtime
- Elegant Game
- Emergence
- End Condition
- Event (musical event)
- Extended technique
- Facilitator
- Fighting
- Flow
- Found sound
- Gameplay flow
- Genre
- Goals
- Heteronomous Music
- Horizon of intent
- Insert game
- Inspire cards
- Instrument Preparation
- Judge (role)
- Karaoke
- King-making
- Learning curve
- Ludomusical dissonance
- Meaningful Choice
- Mechanic
- Music game
- Non-idiomatic music
- Notation Cards
- Open work
- Parameter
- Pervasive Game
- Player (role)
- Prompter (role)
- Psychographics
- Quarterbacking
- Rhythm cards
- Rhythm game
- Roles
- RPG
- Rule Cards
- Speedrun
- Stacking
- Trading
- Transition
- Upgrade
- Victory condition
- Xenochrony
- XP
- Yes, and...
The genre of "no genre", also known as free music.
Usage
Limitations imposed by genres might be agreed to as an artistic decision or might be carried over unconsciously. Genres happen because of the natural human drive to categorize and are intertwined with a preferred "musical paradigm". When musicians see genre as a limiting set of conventions or as a dishonesty they might try to avoid it, but here comes our "non-idiomatic music" as yet another umbrella term. So there seems to be no easy escape from tags…
Music games were invented in similar circles where non-idiomatic music developed and were influenced by many of the same historical figures. Relation between genres and music games are complex (see: genre), but many games tend towards free playing.
All activities with free improvisation:
- 15 Cards
- AWEP172 Exploration/Creation
- AWZK170
- CCDCR132
- CCSBR7
- Cellular Constellation
- CFIRT146
- CFS32
- CH27
- CHMR89
- CJ81
- CMH-CR135
- Conversations
- Dice Contract
- Diced Events
- Entitled Piece
- Even Divide
- Evolution of music
- Exotic Constellations
- Fairy Tale
- Fluxfestkit Legacy
- Game Over
- HMSCR104
- Houdini Exercise
- Into the Labyrinth
- Into The Labyrinth, lvl 1
- Loop Cycle
- Magic Music
- Mating Game
- Mood Guessing
- Movement for Ears
- MPNR21
- MPR109
- One Round Together
- PDIR3
- Personal Postcards
- P-S-Rock
- Room Score
- Rotary Jam
- RSIRNT101
- Running Cues
- Sea-game game
- Shuffled Cues
- Stay In Character
- Textmusic 3
- Textures
- The Audition
- The Birth of Music
- The Freemasons
- The Tear and Fold
- This Instrument is Not What it Seems
- Tonic (Card Set)
- Travel Routes
- Volume Waves
- Walking Score