Pervasive Game

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A game where the gaming experience blends with the real world.

Usage

Pervasiveness of a music game depends not only on the game but also on the context of playing it. When played in the enclosed space of a music games meeting, usually a music game is non-pervasive. But often, when incorporated into the concert programme or when played in the streets (like at busking), the non-gaming musical layer itself may represent the "real world" that is in such a case blended with the game.

Bear in mind that there are also other definition of pervasive games that connect them strictly to mobile communication technologies or geolocation.

External Link: https://ludocity.org/ — a wiki collecting openly licensed pervasive games. Two of those have been imported to our wiki (with Bees displaying more pervasive features than The Freemasons).


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