Three player types, Timmy, Johnny, and Spike, by main internal motivation to play.


This typology is used by developers of Magic the Gathering especially Mark Rosewater. Despite being devised for a very popular Collectible Card Game (CCG), it's fitting to music games:
Timmy — plays for unusual experience,
Johnny — plays for self-expression,
Spike — plays for challenge, skill and competition.

All types might happen in music games, but the one that surely stands out in this typology is a Johnny. It's an often overlooked fact, that a game (the way you play it) might be considered a way of self-expression (as music usually is treated). It's an area of a promising coherence between the two fields.

The types are also occasionally referred to as Tammy, Jenny, and Spike.

Other player taxonomies:

Mark for clarification

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