Roles

- Accompanist (role)
- Ad libitum
- Agenda
- Aleatoricism
- Aspect
- Balance
- Bartle types
- BCG
- (Cognitive) flow
- Conductor (role)
- Constellation
- Constructor (role)
- Co-optionality
- Cue cards
- Dice
- Dimension
- Downbeat
- Downtime
- Elegant Game
- Emergence
- End Condition
- Event (musical event)
- Extended technique
- Facilitator
- Fighting
- Flow
- Found sound
- Gameplay flow
- Genre
- Heteronomous Music
- Horizon of intent
- Improvisation rite
- Insert game
- Inspire cards
- Instrument Preparation
- Judge (role)
- Karaoke
- King-making
- Learning curve
- Ludomusical dissonance
- Meaningful Choice
- Mechanic
- Music game
- Non-idiomatic music
- Notation Cards
- Open work
- Parameter
- Pervasive Game
- Player (role)
- Prompter (role)
- Psychographics
- Quarterbacking
- Rhythm cards
- Rhythm game
- Roles
- RPG
- Rule Cards
- Speedrun
- Stacking
- Trading
- Transition
- Upgrade
- Victory condition
- Xenochrony
- XP
- Yes, and...
A way of participating in a music game (like playing, conducting, accompanying or judging).
Usage
This is a term as used on our wiki. It functions outside of the wiki in many meanings, but we'll refer to this exact understanding in articles and games.
Three of the roles are the most important:
Player - takes full part in the game,
Conductor - affects the game without producing sounds (conducting),
Accompanist - produces sounds but doesn't affect the game,
We need a Player role in every game. Here are all the roles currently in the glossary:
Other player taxonomies:
If you think anything should be added to this subpage, please drop a hint or a link for future editors.