Victory condition

A rule that decides who wins the game.

This term applies to competitive and also sometimes to cooperative games (where usually the answer is "everyone" or "noone"). If win conditions are introduced it's assumed that players will be engaged in trying to win. That's why it's important for victory condition to be precise. In board game design it's also customary to not allow draws (as they are usually kind of dissapointing for players), but it seems that music games can be much softer in that regard.

Some victory conditions are often paired with hidden score which keeps players engaged to the end of the game because they don't know if the victory condition is already achieved or not. Generally stressing a "you lost" message might be upsetting even to players that don't care about the score from the get go.

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