Extracting a part of one piece of music and combining it within a context of a different piece.

It was devised by Frank Zappa in the 60's and was considered a studio-only technique. It was a way of achieving effects that would be extremely hard to perform live, an experimental technique used in a much more approachable rock-influenced style.

The term is not very applicable to accoustic music, but today it's quite easy to recreate similar effect with sampling techniques, and sampling is much more commonly accepted as a form of live music-making. So if in the game or any other improvisation you end up putting together two (or more?) musical parts in different tempo/style etc… you know how you may try to call it. ;)

Mark for clarification

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