All cues (or some)

A single cue may describe an event or provide a single constraint.

Number of cues so far:
489

For now they are mostly used to put on rule cards (there is an automation for that) but most prominently single cues will be used in different Random Scores.

Often there are multiple cues per game — this should be a very crowded hub.


All cues (not tagged as _non-cue)

Pair: Stomp-Clap (clap) Pair Cues
Pair: Pattern 1 Pair Cues
Plot Crossline Dimensional Exercises
Plot Down Up Dimensional Exercises
Plot Down Up Down Dimensional Exercises
Plot Up Down Dimensional Exercises
Plot Up Down Up Dimensional Exercises
Play a riff with a strong sound at its last measure Polyfill
Play a soft sound, lasting 5 seconds Perception 4
P-S-Rock: Paper P-S-Rock
P-S-Rock: Rock P-S-Rock
P-S-Rock: Scissors P-S-Rock
Play a 4/4 beat Rhythm Ball
Don't repeat anything Rule Cards
With trills or vibrato Rule Cards
Play a solo of 2 notes and hold the second note Staircase
Play a solo of 3 notes and hold the third note Staircase
Play a solo of 7 notes and hold the seventh note Staircase
Sound Collage Game Board - A4 Sound Collage Game Board
Sound Collage Game Board - A5 Sound Collage Game Board
Sound Collage Board - A6 Sound Collage Game Board
Scratch: 038 TMTTR38
Breast-beating, teeth-gnashing, groaning and wailing CCFR102
If you must do something imitate bugle calls CCFR102
Scratch 153 SS153 Fire Comes From Heaven
Deviation through emphasis, decoration, contradiction HSDN01
Introduction of the pulse HSDN01
Play short, loud bursts of sound CHTIGR20
Play short, soft bursts of sound CHTIGR20
Play long stretches of sound with much activity CHTIGR20
Play long stretches of sound with little activity CHTIGR20
Play very little CHTIGR20
Play musical notes, carefully chosen CHTIGR20
Play musical notes, freely chosen CHTIGR20
Play noises, carefully chosen CHTIGR20
Play noises, freely expressed CHTIGR20
Play any old thing CHTIGR20
Play an instrument or object in the room of which there is only one CHTIGR20
Play an instrument which you and everyone else possesses CHTIGR20
Play an instrument or object in the room of which there are many CHTIGR20
Play an instrument or object in the room not being used by others CHTIGR20
Play with utmost regard for yourself and others, play ... CHTIGR20
Play with utmost regard for yourself, not necessarily noticing other people CHTIGR20
Play with little regard for yourself or others CHTIGR20
Play without regard for yourself, for others, or ... CHTIGR20
Play sounds which you know can be produced CHTIGR20
Play sounds of whose possibility of production you have doubts CHTIGR20
Play sounds which you know cannot be produced CHTIGR20
Play sounds not caring about whether ... CHTIGR20
Play or sing more quietly than someone near you MPNR21
Pursue rhythm with melody PDIR29
Converse with chickens (real or imaginary) DJTBR98
Converse with ducks (real or imaginary) DJTBR98
Converse with pigeons (real or imaginary) DJTBR98
Make a noise without playing CHHR90
Play without making a noise CHHR90
Commentate on anything (something, many things) present HMSCR104
Hiss nonchalantly to yourself DJ68
Make sound, any sound, preferably very loud FRLMDP47
Six deep breaths HSBR34
Talk gibberish FRR80
Throw your sound into the pool FRTSP65
High sounds Sea-game game
Low sounds Sea-game game
Provoke comments Sea-game game
Annoy -> Seduce Stay in Character: Chance Cards
Collage of Sound Stay in Character: Chance Cards
Create a motif for the person you hurt ... Stay in Character: Chance Cards
Create something crazy and evolve it to ... Stay in Character: Chance Cards
Cute Stay in Character: Chance Cards
Destruction Stay in Character: Chance Cards
Don't play anything Stay in Character: Chance Cards
Don't repeat any musical patterns Stay in Character: Chance Cards
Don't use your hands ... Stay in Character: Chance Cards
Do one nonmusical thing while ... Stay in Character: Chance Cards
Do something drastic Stay in Character: Chance Cards
Do something that has nothing ... Stay in Character: Chance Cards
Make up your own religious music Stay in Character: Chance Cards
Morse Code Stay in Character: Chance Cards
Normal Music Stay in Character: Chance Cards
Play bad, but make it fit with what's happening Stay in Character: Chance Cards
Play part of a famous song. Make it fit ... Stay in Character: Chance Cards
Play poetically Stay in Character: Chance Cards
Primitive Stay in Character: Chance Cards
Reverse Stay in Character: Chance Cards
Slow but with momentum Stay in Character: Chance Cards
Sustain a note for as long as you can while ... Stay in Character: Chance Cards
Taboo Stay in Character: Chance Cards
Try not to play in any genre Stay in Character: Chance Cards
What is "Stupid Music"? Stay in Character: Chance Cards
With no mic have multiple conversations ... Stay in Character: Chance Cards
You are the delay Stay in Character: Chance Cards
Your sounds are bouncing balls Stay in Character: Chance Cards
Do not break anything Stones
Continously, legato Textmusic 3
Somehow play your real instrument as ... This Instrument is Not What it Seems
Massively, block-like, masses of sound, etc. Textmusic 3
4. Invent (better yet: dream) a new word. Explain its meaning, etymology and a famous invented quote in which ... Composition Exercises (Tobias Reber)
12. Let a piece of gear guide the development of a piece of music Composition Exercises (Tobias Reber)
13. Bridge in 5/4 Composition Exercises (Tobias Reber)
15. Treat shuffle ratio as a dynamic parameter Composition Exercises (Tobias Reber)
18. the way a child sings – joyfully inaccurate, taking erratic turns, and like no one is listening Composition Exercises (Tobias Reber)
39. Channel the sadness. Composition Exercises (Tobias Reber)
45. Create tension and release through careful manipulation of just one parameter Composition Exercises (Tobias Reber)
50. Don’t use the Fibonacci sequence in your piece Composition Exercises (Tobias Reber)
53. Read the shape and surface of an instrument – yours ... Composition Exercises (Tobias Reber)
67. Treat density – in sound and in time – as a dynamic parameter in every voice in your composition, and in the ... Composition Exercises (Tobias Reber)
178. Invert the dynamics Composition Exercises (Tobias Reber)
265. Replace all notes with rests and all rests with notes Composition Exercises (Tobias Reber)
329. Different sounds for different note values Composition Exercises (Tobias Reber)
391. Do something the way it’s always been done Composition Exercises (Tobias Reber)
439. Expression through abstraction Composition Exercises (Tobias Reber)
493. Let the talking do the music Composition Exercises (Tobias Reber)
505. Sing the truth in Falsetto Composition Exercises (Tobias Reber)
508. Loudatio. Howlelujah. Sighlence. Composition Exercises (Tobias Reber)
542. Schrödinger Scat Composition Exercises (Tobias Reber)
Regular, symmetric figures Textmusic 3
Trigger Atonal Trigger Cards
Trigger Change Key Trigger Cards
Trigger Change Register Trigger Cards
Trigger Change Timbre Trigger Cards
Trigger Chaos Trigger Cards
Trigger Faster Trigger Cards
Trigger Fewer Notes Trigger Cards
Trigger Jazz Trigger Cards
Trigger Loop Trigger Cards
Trigger Louder Trigger Cards
Trigger More Notes Trigger Cards
Trigger New Idea Trigger Cards
Trigger Rock Trigger Cards
Trigger Slower Trigger Cards
Trigger Softer Trigger Cards
Short, irregular points Textmusic 3
Alien planet Where Are We?
City street Where Are We?
Haunted house Where Are We?
Inside a super computer Where Are We?
Jungle Where Are We?
Library Where Are We?
Prison Where Are We?
Shooting range Where Are We?
Under the sea Where Are We?
Video game world Where Are We?
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