Brian Upton Q3

A game exists in the playing, just as music exists in the listening. Our movement from horizon to horizon shapes the construction of a set of internal constraints that represent our understanding of the game. But often this understanding is both ineffable and nonportable. We can feel the threat of the zombies lurking around the next corner, the momentary gap that is about to open in the defensive line, the pattern of falling jewels that will set up the perfect combo, but the interpretative constraints that generate these expectations are difficult to talk about or apply afterward. As with music, a great deal of the worth and power of the experience comes not from what it means, but from the fleeting presence effect it produces.

p. 285

Unless stated otherwise Content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License. See licensing details