Cellular Constellation

This item is not in the library — it is a part of: Math for Music Games.

Players are in the circle, one conductor is in the middle (or otherwise visible to all).

Conductor: Before the first round, point to some players (maybe 20% of them) that will be playing at the start. During playing, you will signal round changes to the ensemble for about 20 rounds (extending possible if everyone (!) is having fun). After that, signal the ending of the game.

Player: There will be rounds, signaled by the conductor, but not everyone is playing all the time. You play in the starting line-up if the conductor points at you just before the first round. Then, you follow these rules:

  1. If you are not playing now, play in the next round if any of your neighbor is playing now.
  2. If you are playing now, stop playing in the next round if any of your neighbor is playing now.

In other words:

If any of your neighbors is playing, change your playing state in the next round.

Context: Math for music games.

Variants: explorable in Constellation Game App (it let's you experiment with rules).

Gamemaster's notes

Depending on a group, a facilitator (if present) may use an introduction process for learning-by-doing with at least two steps:

  1. Universally, you may start with just one player, then the constellation spreads slowly.
  2. A fun pattern to present early is achievable when your player number is divisible by 3 (maybe you can arrange for it). Then, if the starting pattern is "every third player not playing", the game naturally ends in the 4th round which is easy to control.

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