Ouroboros

This item is not in the library — it is a part of: I. French, Playing Music.

Setup. Choose one of the players to be a "Game Master" (the role works only as a far analogy to RPG GMs — all participants will engage with music to a similar extent).

Game start. Game Master starts improvising on one idea.

The gameplay loop is as follows:

  • The whole ensemble supports the GM’s improvisation.
  • A player may challenge the GM at will (details below).
  • If the player lose, the GM continues as previously.
  • If the player win or draw, the player then dictates where they think the improvisation should go — the GM recreates player’s example for further playing, with ensemble's support.
  • Another challenge occurs etc.

Challenging is done by rock-paper-scissors. If you have an idea on where the performance should go, put your fist out in the direction of the GM, who should play one-on-one rounds in order of challenging.
If the GM wins the match, the improvisation continues as it did before.
If the player wins the match, or the match ends in a draw, the player then performs a small improvisation in a differing style. This should take about 10 seconds. The GM must, to the best of their abilities, recreate, fulfill, and uphold the improvisation that the player suggested until another challenge is successful.

Game end decided by GM.


Original appearance of this game is in the parent dissertation by Izabelle French (French 2023, 34) where you can find additional details and inspiration.



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