This item is not in the library — it is a part of: Cue cards.
Form a deck of cue-cards withholding one card: it should be a cue-card that can end the piece or single parts like "stop", "play quieter", "break down" or such.
The game will be played in a semi-circle with a central spot. Conductor draws 3 cards from the deck and adds the one "free" card described above to the set (for some types of cue-cards you may need more than 3). Now if cards are showed above the head they apply to the whole group, but they can be also pointed towards a specific player.
This game might be played with a timer and you may also agree on fluid changes of conductors.
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no-props board dice score props
on-off (constellations) spatial
dance draw (art) gestures guess interpret listen memory kids
composers events insert narrative quick random role-play
dimensions rhythm speeding-up timed tonal
found (+preparation) keyboard words
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