See the explanation of tags.
Browse all tags (including hidden ones).
Pick multiple tags at once:
Games may use words both as a mechanic and as a musical result, including recitation, calls, singing and others. Some role-play or basing the game on narratives may also happen. If you want all of it, maybe Improvisational theatre is a thing for you.
Accompanist (role). Participant that plays music during the game but doesn’t have to follow the rules.
Ad libitum. "As you like it", a score annotation that gives a level of freedom to the performer.
Agenda. The most general aim the player wants to achieve within a game.
Aleatoricism. Using chance in music-making.
AMAPFALAP. As much as possible from as little as possible.
AP. Actual Play is a type of RPG media, but in board gaming, the abbreviation is used for a design issue: Analysis Paralysis
Aspect. Any quality of musical material.
Balance. Game is balanced when it's mechanics don't lead to the dominance of a single scenario.
Bartle types. Taxonomy of players by their playstyle preference in relation to others and the game.
BCG. Basic Conducting Gestures, a set of gestures that are often used in music games.
BGG. A common shorthand for Board Game Geek
Conductor (role). Participant that makes music without producing sounds directly.
Constellation. A line-up for a single performance of improvised music.
Constructor (role). Participant that doesn't influence music directly, but rearranges the objects in the playing space.
Co-optionality. A feature of a game — co-optional game may be played both cooperatively and competitively during a single playthrough.
Cue cards. Cards that can be shown by the Conductor (or Prompter) to Players to cue the direction of improvisation.
DAW. Digital Audio Workstation
Dealer. Another name for constructor, especially when operating on cards.
Dice. Throwable objects used for repeatable randomization of more than 2 states.
Dimension. An aspect applicable to a single sound and continuous.
- 100 Yard Metronome Run
- 111. New As Old
- 112. Old As New
- 115. Vampires
- 12. Let a piece of gear guide the development of a piece of music
- 123. Bubbles
- 126. Cheesy
- 13. Bridge in 5/4
- 137. Old-Time Electronica
- 15 Cards
- 15. Childhood Memories
- 15. Treat shuffle ratio as a dynamic parameter
- 16. sandpaper and dice
- 162. Then VS Now 👹 // Describe musically your hometown first as the child you were, then as you see it now
- 163. Layering Minutes After Midnight
- 169. Not A Fan // Write a piece in a style/genre you don't normally enjoy
- 17. Atlantis
- 178. Invert the dynamics
- 18. relative prominence
- 18. the way a child sings – joyfully inaccurate, taking erratic turns, and like no one is listening
- 186. My Name
- 187. Three Strands
- 220 Yard Balloon Dash
- 221. Morning Music
- 23. Corporate
- 24. Rainbows and Unicorns
- 265. Replace all notes with rests and all rests with notes
- 274. Broken Sound
- 282. Berio's Bach
- 29. 11/16 Time Signature
- 291. Lantern Effect
- 30. Sound of Colors
- 3. the expanded glass harp / 497. Benjamin's Glass
- 310. From Memory
- 32. Summer Vibes
- 323. Music for Meditation
- 329. Different sounds for different note values
- 344. Careful Symmetries
- 375. Despite Yourself
- 384. Breath Beat
- 39. Channel the sadness.
- 391. Do something the way it’s always been done
- 3-split
- 4. Invent (better yet: dream) a new word. Explain its meaning, etymology and a famous invented quote in which ...
- 41. Dirty minimalism
- 439. Expression through abstraction
- 439. Hybrid Self
- 45. Create tension and release through careful manipulation of just one parameter
- 45. Sherlock Sawyer
- 459. From a Distance