All Pieces by Tag

Accompanist (role). Participant that plays music during the game but doesn’t have to follow the rules.
Ad libitum. "As you like it", a score annotation that gives a level of freedom to the performer.
Agenda. The most general aim the player wants to achieve within a game.
Balance. Game is balanced when it's mechanics don't lead to the dominance of a single scenario.
Bartle types. Taxonomy of players by their playstyle preference in relation to others and the game.
BCG. Basic Conducting Gestures, a set of gestures that are often used in music games.
Conductor (role). Participant that makes music without producing sounds directly.
Constellation. A line-up for a single performance of improvised music.
Constructor (role). Participant that doesn't influence music directly, but rearranges the objects in the playing space.
Co-optionality. A feature of a game — co-optional game may be played both cooperatively and competitively during a single playthrough.
Cue cards. Cards that can be shown by the Conductor (or Prompter) to Players to cue the direction of improvisation.
Dice. Throwable objects used for repeatable randomization of more than 2 states.
Dimension. An aspect applicable to a single sound and continuous.
Downtime. A situation during the game when a player is not engaged in play.
Emergence. A phenomenon when qualities of the entity are not due to qualities of its parts but as the result of interactions between them.
End Condition. A rule by which the game ends.
Event (musical event). "Anything" in music terms — a unit of music at any given scale of consideration.
Extended technique. Any unusual way of producing sounds with your instruments or voice.
Facilitator. A person who helps a group to work together.
Fighting. A situation during the game when Players exchange actions to establish a winner over an objective.

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List of pages tagged with _ready:

  1. 15 Cards
  2. 3-split
  3. A. Fleugelman (ed.), The New Games Book
  4. A. Williams, New Music and the Claims of Modernity
  5. About Plagiarism in Games
  6. Agents
  7. Alan Brett
  8. All Wiki Categories
  9. Animal Sounds
  10. Apocalypse
  11. Attack of the Rhythm Dancer
  12. Auki Podcast
  13. B. R. Simms, Music of the Twentieth Century
  14. B. Upton, The Aesthetic Of Play
  15. Balloon Stomp Legacy
  16. Bees
  17. Board Game Geek
  18. Board Game Mechanics for Music
  19. Bobby McFerrin
  20. Book Peripheries
  21. Bounce-the-sound
  22. C. Cardew (ed.), Nature Study Notes (full, 1969)
  23. Carl Bergstrøm-Nielsen
  24. CCQR133
  25. Christopher Hobbs
  26. Clara Marcos Tejedor
  27. CMH-CR135
  28. Composition Exercises (Tobias Reber)
  29. Conducting in Music Games
  30. Convergent Ostinato
  31. Cornelius Cardew
  32. D. Bloomfield, Games and Puzzles for the Musical
  33. D. Clarke, E. Clarke (eds.), Music And Consciousness
  34. Detta Danford
  35. Dice Contract
  36. Diced Events
  37. Disquiet Junto
  38. Djent Game
  39. Draw It Yourself
  40. E. Cubitt, Music Is Easy
  41. E. Schwartz, D. Godfrey, Music Since 1945
  42. Eiko Azuma
  43. Emma Rekers
  44. Entitled Piece
  45. Eva Roelofsen
  46. Event Lists Game Template
  47. Evolution of music
  48. Fairy Tale
  49. Fluxfestkit Legacy
  50. Follow the Images
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