All Pieces by Tag

Warm-Up. A simple activity that improves engagement in complex ones
Rhythm Cards. Cards that show rhythmic cues.
Facilitator. A person who helps a group to work together.
Stacking. An arrangement or a mechanic of there being more and more of something.
Found sound. Music material that was not produced by an instrument or vocals.
Pervasive Game. A game where the gaming experience blends with the real world.
Genre. A conventional category that identifies some work (piece of music, game, etc.) as belonging to a shared tradition or set of conventions.
Constellation. A line-up for a single performance of improvised music.
Aleatoricism. Using chance in music-making.
Goals. In games, goals are usually established by rules and are the main factor that differentiates games from other types of play.
Karaoke. Amateur singing used as a pastime, most often to a backing track and with lyrics displayed.
XP. "Experience points" — gathered during some games to gain upgrades.
Rule Cards. Cards that provide instruction to players (usually in text).
Ad libitum. "As you like it", a score annotation that gives a level of freedom to the performer.
Dice. Throwable objects used for repeatable randomization of more than 2 states.
Learning curve. Characterisation of progress of skill during the gaming experience.
RPG. Role-Playing Game, a game where main focus is assuming the role of a fictional character.
Prompter (role). Participant that gives signals to change music without deciding about the direction of that change.
Non-idiomatic music. The genre of "no genre", also known as free music.
Xenochrony. Extracting a part of one piece of music and combining it within a context of a rhythmically different piece.

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List of pages tagged with _ready:

  1. A. Fleugelman (ed.), The New Games Book
  2. About Plagiarism in Games
  3. Alan Brett
  4. All Wiki Categories
  5. Auki Podcast
  6. B. Upton, The Aesthetic Of Play
  7. Board Game Mechanics for Music
  8. Bobby McFerrin
  9. C. Cardew (ed.), Nature Study Notes (full, 1969)
  10. Carl Bergstrøm-Nielsen
  11. Christopher Hobbs
  12. Composition Exercises (Tobias Reber)
  13. Conducting in Music Games
  14. Cornelius Cardew
  15. D. Bloomfield, Games and Puzzles for the Musical
  16. Frederic Rzewski, Les Moutons de Panurge
  17. Graphics gallery
  18. How to "Games for Music"
  19. How to Set Up a Music Game Meeting
  20. Howard Skempton
  21. Improvisational Theatre and Music Games
  22. Improvised Music - Open Scores
  23. J. Huizinga, Homo Ludens
  24. J. Sharp, Works Of Game
  25. John Cage
  26. Lawrence ‘Butch’ Morris
  27. Learning Improvisation with Music Games
  28. Library Scope
  29. Licenses at G4M
  30. M. Pisaro, Writing, Music (fragment, 2009)
  31. Mud Cavaliers
  32. Music For Young Players
  33. Music Gaming and Roger Caillois
  34. Oumupo
  35. Pass The Sound series
  36. Random score
  37. Special Tags of G4M
  38. Subject Matter Of Copyright
  39. Synzine magazine
  40. Terry Riley: In C
  41. Thumbnails
  42. Tonic (Card Set)
  43. U. Eco, The Open Work
  44. Using event lists
  45. W. Cheng, Sound Play
  46. Walter Thompson
  47. What is good music?
  48. Wikidot syntax help
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