See the explanation of tags.
Browse all tags (including hidden ones).
Pick multiple tags at once:
Warm-Up. A simple activity that improves engagement in complex ones
Rhythm Cards. Cards that show rhythmic cues.
Facilitator. A person who helps a group to work together.
Stacking. An arrangement or a mechanic of there being more and more of something.
Found sound. Music material that was not produced by an instrument or vocals.
Pervasive Game. A game where the gaming experience blends with the real world.
Genre. A conventional category that identifies some work (piece of music, game, etc.) as belonging to a shared tradition or set of conventions.
Constellation. A line-up for a single performance of improvised music.
Aleatoricism. Using chance in music-making.
Goals. Goals are aims for the player, usually established by rules, they differentiate games from other types of play.
Karaoke. Amateur singing used as a pastime, most often to a backing track and with lyrics displayed.
XP. "Experience points" — gathered during some games to gain upgrades.
Rule Cards. Cards that provide instruction to players (usually in text).
Ad libitum. "As you like it", a score annotation that gives a level of freedom to the performer.
Dice. Throwable objects used for repeatable randomization of more than 2 states.
Learning curve. Characterization of progress of skill during the gaming experience.
RPG. Role-Playing Game, a game where main focus is assuming the role of a fictional character.
Prompter (role). Participant that gives signals to change music without deciding about the direction of that change.
Non-idiomatic music. The genre of "no genre", also known as free music.
Psychographics. Three player types, Timmy, Johnny, and Spike, by main internal motivation to play.
List of pages tagged with _ready:
- 15 Cards
- 3-split
- A. Fleugelman (ed.), The New Games Book
- A. Williams, New Music and the Claims of Modernity
- About Plagiarism in Games
- Agents
- Alan Brett
- All Wiki Categories
- Animal Sounds
- Apocalypse
- Attack of the Rhythm Dancer
- Auki Podcast
- B. Upton, The Aesthetic Of Play
- Balloon Stomp Legacy
- Bees
- Board Game Geek
- Board Game Mechanics for Music
- Bobby McFerrin
- Book Peripheries
- Bounce-the-sound
- C. Cardew (ed.), Nature Study Notes (full, 1969)
- Carl Bergstrøm-Nielsen
- CCQR133
- Christopher Hobbs
- CMH-CR135
- Composition Exercises (Tobias Reber)
- Conducting in Music Games
- Convergent Ostinato
- Cornelius Cardew
- D. Bloomfield, Games and Puzzles for the Musical
- Dice Contract
- Diced Events
- Disquiet Junto
- Djent Game
- Draw It Yourself
- E. Schwartz, D. Godfrey, Music Since 1945
- Entitled Piece
- Event Lists Game Template
- Evolution of music
- Fairy Tale
- Fluxfestkit Legacy
- Follow the Images
- Frederic Rzewski, Les Moutons de Panurge
- G4M Twittering
- Game Over
- Générique
- Graphics gallery
- Hand Piece (With Memory Function)
- How to "Games for Music"
- How to Set Up a Music Game Meeting