All Pieces by Tag

Found sound. Music material that was not produced by an instrument or vocals.
Gameplay flow. The quality of gameplay experience based on interaction between consecutive stages of the game.
Genre. A conventional category that identifies some work (piece of music, game, etc.) as belonging to a shared tradition or set of conventions.
Goals. Goals are aims for the player, usually established by rules, they differentiate games from other types of play.
Insert game. A game easy to be made a part of other musical structures.
Judge (role). Participant that affects only the outcome of the game.
Karaoke. Amateur singing used as a pastime, most often to a backing track and with lyrics displayed.
King-making. Game design issue that occurs in competitive games for more than two players when one's result is not dependent on one's performance.
Learning curve. Characterization of progress of skill during the gaming experience.
Ludomusical dissonance. Situation when gaming incentives in a music game lead Players to play worse music.
Meaningful Choice. A set of alternatives that provides a good experience for the person making a choice, in terms of engagement and satisfaction.
Mechanic. A subsystem of the game that regulates interaction with a game state.
Non-idiomatic music. The genre of "no genre", also known as free music.
Pervasive Game. A game where the gaming experience blends with the real world.
Player (role). Participant that takes full part in the game. One of the Roles.
Prompter (role). Participant that gives signals to change music without deciding about the direction of that change.
Psychographics. Three player types, Timmy, Johnny, and Spike, by main internal motivation to play.
Quarterbacking. Game design issue that occurs in cooperative board games when all decisions are taken by one player that is more skilled in the game than others.
Roles. A way of participating in a music game (like playing, conducting, accompanying or judging).
RPG. Role-Playing Game, a game where the main focus is assuming the role of a fictional character.

List of pages tagged with _ready:

  1. Frederic Rzewski, Les Moutons de Panurge
  2. G4M on Mastodon
  3. G4M Twittering
  4. Game Over
  5. Générique
  6. Graphics gallery
  7. Guy Wood
  8. Hand Piece (With Memory Function)
  9. Hanno Tomassen
  10. How to "Games for Music"
  11. How to Set Up a Music Game Meeting
  12. Howard Skempton
  13. I. Xenakis, Formalized Music
  14. Improvisational Theatre and Music Games
  15. Improvised Music - Open Scores
  16. Into the Labyrinth
  17. Into The Labyrinth, lvl 1
  18. Israel Castillo Hernandez
  20. J. Brackett, John Zorn: Tradition and Transgression
  21. J. Dunbar, Women, Music, Culture: An Introduction
  22. J. Huizinga, Homo Ludens
  23. J. Sharp, Works Of Game
  24. Jo Wills
  25. John Cage
  26. Jurgen Van Harskamp
  27. Kendra Van Nes
  28. Lawrence ‘Butch’ Morris
  29. L.C. Elson, Curiosities of Music: The Public Games of Greece
  30. Library Scope
  31. Licenses at G4M
  32. Link List Diamond Style
  33. Loop Cycle
  34. M. Babbitt, Who Cares If You Listen
  35. M. Nyman, Experimental Music. Cage and Beyond
  36. M. Pisaro, Writing, Music (fragment, 2009)
  37. M. Shadow-Sky, The Book Of Ephemerodes
  38. Mark Van Roon
  39. Martin Baaij
  40. Math for Music Games
  41. Mathius Shadow-Sky
  42. Melody-Go-Round
  43. Mieke Van Dael
  44. Modular Synth and Studio
  45. Mood Guessing
  46. Motive
  47. Movement for Ears
  48. MPIR106
  49. Mud Cavaliers
  50. Music For Young Players
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