All Pieces by Tag

Rule Cards. Cards that provide instruction to players (usually in text).
Speedrun. Playing the game as fast as possible.
Stacking. An arrangement or a mechanic of there being more and more of something.
Transition. Changing from one section of the work to another.
Upgrade. Game mechanics of providing better possibilities to the player.
Victory condition. A rule that decides who wins the game.
Warm-Up. A simple activity that improves engagement in complex ones
XP. "Experience points" — gathered during some games to gain upgrades.

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List of pages tagged with _ready:

  1. W. Cheng, Sound Play
  2. W.A. Mathieu, Listening Book
  3. Walter Thompson
  4. What is good music?
  5. Where Are We?
  6. Wikidot syntax help
  7. Winking Murderer: The Musical
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