Pieces by Tag
acapella
algorithm
ambient
board
cards
classic
competitive
composers
cooperative
cooptional
dance
dice
dimensions
draw
easy
events
few
found
free-improv
gestures
guess
hard
high-mid
in-genre
insert
interpret
keyboard
kids
listen
loop
low-mid
many
memory
minimal
narrative
no-props
on-off
props
quick
random
rhythm
role-play
score
simple
solo
spatial
speeding-up
teams
timed
tonal
words
See also:
Agenda. The most general aim the player wants to achieve within a game.
Bartle types. Taxonomy of players by their playstyle preference in relation to others and the game.
Psychographics. Three player types, Timmy, Johnny, and Spike, by main internal motivation to play.
Roles. A way of participating in a music game (like playing, conducting, accompanying or judging).