Pieces by Tag
acapella
algorithm
ambient
board
cards
classic
competitive
composers
cooperative
cooptional
dance
dice
dimensions
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easy
events
few
found
free-improv
gestures
guess
hard
high-mid
in-genre
insert
interpret
keyboard
kids
listen
loop
low-mid
many
memory
minimal
narrative
no-props
on-off
props
quick
random
rhythm
role-play
score
simple
solo
spatial
speeding-up
teams
timed
tonal
words
See also:
At G4M few players means up to 3 and many marks games for 10 or more players. If a game is very flexible as for the amount of players, it may be tagged with both.
List of pages tagged with many:
100 Events, no 35 (M.L. Knowles) | words by letters event |
#1722 Your Commuting Sounds | imitate your travels |
ABP128 | set of nine basic sounds rite |
Acapella Harmonies | long concurrent tones sung |
ACSRS64 / Sitting Room Song | extending a phrase to end tutti rite |
Adder! | extending the chain of sounds |
Angelic/Devilish Choir | conducted level of discord |
Apocalypse | moving through a web of one-word prompts |
AWEP172 Exploration/Creation | inspired actions rite |
AWSS169 Write a Rite | immediate writing and performance rite |
AWZK170 | mind-body connection rite |
Balloon Stomp Legacy | a variation on a noisy classic |
Bees | communicate with a kazoo and body movement |
Body Band | body percussion loops |
CCAR17 / Accompanying Rite | accompaniment and solos rite |
CCDCR132 / Daisy Chain Rite | an accompanied duo rite |
Cellular Constellation | math automatons for changing who plays |
CFIRT146 | newspaper score rite |
CFS32 | sitting still rite |
CFSNAP!R148 | an adaptation of a card game Snap |
CH27 | eye contact and doing nothing rite |
CHMR89 / Military Rite | laying down rite |
CHSTBOR15A / The Broken Object Rite | broken object rite |
CHTHOR15 / The Hidden Object Rite | hidden object rite |
CHTIGR20 / The Island Game Rite | island game rite |
CJ81 | silence split rite |
Conductor (T. Wishart) | assemble fixed sounds of singers |
Conversations | assuming a personality to play |
Creating Soundscapes | workshop process for soundscapes |
Danger Music Number Seventeen | screaming |
Danish Clapping | independent clapping decisions |
Developing a Linear Rhythm | additive rhythm for aural learning |
Dice Contract | with risk of playing many rounds |
Diced Events | roll for musical aspects |
Dimensional Exercises | following a simple line drawing or a few |
Divider! | split a melody by notes |
Djent Game | a wild exercise in polyrhythms |
Draw It Yourself | ideas for fun with graphic scores |
Drive in Burger | learn a rhythm while performing other |
Event Lists Game Template | a game of many games, yet very simple |
Evolution of music | moving up and down the event list |
Exploring Polyphony | conducting to create harmonic patterns |
EZ179 | unique long tones rite |
Feeling Time | subdivision of a pulse exercise |
Flipping Orders | doing the opposite warm-up |
Fluxfestkit Legacy | musical scores of the Fluxus movement for a workshop |
For 3 Groups of Singers | repeating phrases given by dice |
FRLMDP47 (F. Rzewski) | Les Moutons de Panurge piece as a rite |
FRR80 | talking in gibberish rite |
Générique | playing after role-played discussion |
Harmony Duets | harmonizing in turns |
Harmony-Tag! | everyone's sound switched on and off |
Head Shoulders Knees Toes | body movement and shouting warm-up |
Hello! | names in a rhythm on six |
HMSCR104 / Commentary Rite | commentary rite |
HMSIR5 | reflective rite |
HMSUR103 / Unknown Rite | spreading a secret plan rite |
HSDN01 / Drum No 1 | drum pulse rite |
Into the Labyrinth | steer by sound |
Jeu Des Moutons | a variation over Les Moutons de Panurge piece |
JNWWR37 / Winning Word Rite | winning word rite |
Leading And Guiding | following sound |
Leading by a Sound | leading sound (extension) |
Magic Music | direct the action by the volume of music |
Mating Game | animal pairs group chaos |
Modulo Game | math results in changing length of entries |
Mood Guessing | many moods at once |
Movement for Ears | ideas for interpreting physical movement |
MPNR21 (Night Rite) | exceed your neighbour rite |
MPR109 | split time rite |
MSCR108 / Conversation Rite | following topics rite |
Musical Bingo | a straightforward bingo adaptation |
Musical Brouhaha | find your teammates by sound |
Musical Chairs | a parlor classic in the most musical form |
Musical Dixit | an adaptation of a board game played with images |
Names & Body Percussion | names loop warm-up |
One Round Together | moving over the image cards to stay together |
Opus 25 (E. Andersen) | object and system event |
Organic Music | breathing in rhythm event |
Parallel Tunes | improvise with verbal signals from all players |
Pass the Sound | miming and sounding, pair by pair |
PDIR3 | random quarter line-up rite |
Personal Postcards | postcards workshop |
Phrase Dealer | deal short phrases and keep players attentive |
Piece for Any Number of Vocalists | concurrent independent songs |
Rainbow No.2 for Orchestra | amateurish major scale event |
Rhythm Ball | sport with drums |
Rhythmic Breathing | pulsed breathing warm-up |
Rotary Jam | switching duos |
Rubber Kip | a quick fun shouting warm-up |
Shogi Composition | graphic score creative process |
Shuffled Cues | conductor has limited options of cueing the players |
Signals Game | rhythm from gestures |
Six Stroke Phase | learning polymeters process |
Song Performance (game/mechanic) | sing a song with obstacles |
Soundtrack! | illustrate a narrative |
Stamp Clap Name | learning names on a pulse |
Step In / The Echoing Well | shout into the well warm-up |
Stones | stones found sound workshop |
Supersound! | coming up with new sounds |
Symphony No.3, Fluxversion 1 | falling of chairs event |
Textmusic 3 | CBN's cards piece from 1975 |
The Birth of Music | memorization and improvisation workshop |
The Freemasons | mysteriously stylized conducting exchange |
The Ping Pong Ball | reactions to imagined object warm-up |
The Rhythm Mill | move rhythm around the body warm-up |
The Snake | guided gestures and sounds |
The Yell | sound texture in a grid |
Three-note Jam | start from a narrow pitch set |
TMCR39 / Cards Rite | playing 'good' or 'bad' sounds depending on a card |
Travel Routes | using a map for reading music |
Tuning in | from dissonance to consonance |
Uluk Rain Ritual | a micro-rpg framed as a ritual |
Volume Waves | emergent structures from adjusting your volume to other players |
Waking Up Australia | rhythmic warm-up with a loud stomp |
Walking Score | objects for musical ideas workshop |
What You Hear Is What You Get (To Do) | closely following the soloist |
Whoop Event | run around and yell event |
Zip Zap Zop | spatial reactions warm-up |