Pieces by Tag
acapella
algorithm
ambient
board
cards
classic
competitive
composers
cooperative
cooptional
dance
dice
dimensions
draw
easy
events
few
found
free-improv
gestures
guess
hard
high-mid
in-genre
insert
interpret
keyboard
kids
listen
loop
low-mid
many
memory
minimal
narrative
no-props
on-off
props
quick
random
rhythm
role-play
score
simple
solo
spatial
speeding-up
teams
timed
tonal
words
See also:
Spatial games use the environment extensively. This may mean specific requirements, character of the experience, and musical opportunities. Players will usually move around in some way.
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List of pages tagged with spatial:
100 Yard Metronome Run | running to music event |
Agents | looking for your sound pair or spotting misfits |
Attack of the Rhythm Dancer | theatrical competitive piece |
AWZK170 | mind-body connection rite |
Balloon Stomp Legacy | a variation on a noisy classic |
Bees | communicate with a kazoo and body movement |
Bottle of water | sounds of water event |
Boy & Girl Clap | complex rhythms played after body positions |
Cellular Constellation | math automatons for changing who plays |
Choice 10 (R. Bozzi) | fighting over violin event |
CMH-CR135 | hand-cuff rite |
Creating Soundscapes | workshop process for soundscapes |
Drive in Burger | learn a rhythm while performing other |
Evolution of music | moving up and down the event list |
Flipping Orders | doing the opposite warm-up |
Flying Voices | body movement for melody memorization |
Générique | playing after role-played discussion |
HMSIR5 | reflective rite |
Leading And Guiding | following sound |
Leading by a Sound | leading sound (extension) |
Live Music / The stave game | walking on five lines |
Magic Music | direct the action by the volume of music |
Mating Game | animal pairs group chaos |
Movement for Ears | ideas for interpreting physical movement |
MPNR21 (Night Rite) | exceed your neighbour rite |
Musical Brouhaha | find your teammates by sound |
Musical Chairs | a parlor classic in the most musical form |
Rhythm Ball | sport with drums |
Room Score | pointing to places |
Running Cues | making the conductor moving to reach players with cues |
Song of Uncertain Length | bottle balancing |
Soundtrack! | illustrate a narrative |
Step In / The Echoing Well | shout into the well warm-up |
Ten Arrangements for Five Performers | a single arrangement |
The Freemasons | mysteriously stylized conducting exchange |
The Impersonator | famous person musically illustrated |
The Ping Pong Ball | reactions to imagined object warm-up |
The Snake | guided gestures and sounds |
Tuning in | from dissonance to consonance |
Where Are We? | guessing the soundscape |
Whoop Event | run around and yell event |