How to "Games for Music"

with basic usage

For most purposes, four links under "navigation" on the left sidebar will be your best first steps. If you want to find a music game by specific requirement, check for number of players, difficulty and time under "Music Games Library". Otherwise, the most powerful tool at your disposal is a tag cloud that is also always available on the left sidebar.

With tags you can access free-form and well-defined games, and also find articles that describe music games that for various reasons are not part of the library.

Time / length

A classic tag is used for games published before the year 2000.

Approach to goals

Music games are relatively often co-optional, which means that it's up to players if they want to compete or not, but mostly the games are cooperative and sometimes competitive.

People and their skills

A music game might be easy or hard and also intermediate which are split into low-intermediate and high-intermediate. Keep in mind though that this level is not always directly related to musical skill necessary but quite often to difficulty of the game itself. You might do well if you are a beginner musician but an experienced gamer.

Some games require few-players and some are designed with many-players in mind and players may be sometimes also divided into teams. And what kind of players do you need?

Some games are so simple that even kids will be able to play it. If you want to make music not depending on much of theory, avoid games with (musical) score. On the other hand, conducting in music games usually doesn't require being a musician.

Playing may emloy listening, discussion, voting or guessing and sometimes even dance.

What will you need?

Need to have no-props at all? Or maybe you want to find a use for your cue-cards, inspire-cards or other prop that you've already prepared for another game? Some games require you to make title-specific board or cards and some use stock items like dice, timer (for timed games) or images (like photos) or many different objects for instrument-preparation. All of that will be specified in the rules.

Musical effect

Aim of every music game is to make music, but what kind of music can you expect? The results not always are tonal or rhythmic. Quite often music made with music game is close to free-improv, keep your ears open also for ambient, sound-collage, sound-design or minimal music.

If the game is in-genre it usually means it's closer to the sound of popular music. Music games sometimes musically follow some sort of narrative.

There are also special tags that you might use when editing the contents of Games4Music.


Check out this video from notrightmusic's YouTube channel (who is a co-creator of this wiki and releases game-related content regularly). As we improve our wiki all the time, you will notice some changes comparing to the video below, but the general idea behind the page remines the same.

Mark for clarification

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